Author: Chris Mills-Price

I’m making decent progress on the new prototype. It’s exciting to be working on a whole different genre. This time, I’ve approached prototyping a bit differently.  The Point of Prototyping I don’t think it’s controversial to say that the goal …

SRG Update #29 Read More »

The obvious big news since last time is that BAWD finally took its first step out the door. A fair portion of the work that occurred in that final mile was around planet/mine generation. Filtering names, giving planets varying mine …

SRG Update #28 Read More »