Category: Developer Blog Posts

The obvious big news since last time is that BAWD finally took its first step out the door. A fair portion of the work that occurred in that final mile was around planet/mine generation. Filtering names, giving planets varying mine …

SRG Update #28 Read More »

Since last update, I’ve almost completed the last of the finishing touches on patch 1.0.2. Much of this was squashing bugs that cropped up from the new galaxy and license gameplay, but I added a couple QoL changes that I …

SRG Update #27 Read More »