Category: SRG Updates

After BAWD released, I didn’t open the game or its project for several months. My hope was that creating some distance would enable me to return to it with fresh eyes. I also spent much of the interim hitting the …

SRG Update #30 Read More »

I’m making decent progress on the new prototype. It’s exciting to be working on a whole different genre. This time, I’ve approached prototyping a bit differently.  The Point of Prototyping I don’t think it’s controversial to say that the goal …

SRG Update #29 Read More »