Straightforward low-production-values clone of Tetris. Really stretching myself here.Play Brick-a-Brack
Or look at the code and stuff!
Instructions: UP to rotate to the right. LEFT/RIGHT move as you would expect. DOWN to speed up a bit.
Credits: Graphics, sound, and music from OpenGameArt.org. Check the .md files accompanying the media on github for full credits!
Dev time: 5 hours, spread over 2 days.
This was mostly a palate cleanser after those 40+ hours on Boomguy. I’ve written Tetris before, but wanted to try some variations on implementation. This one took me a tolerable 5 hours. I’m OK with that.
Suppose I should level up my JS debugging toolset/skills and find out.
Anyways, had to laugh – while testing this, had a massive block stretch where I saw no line pieces. Had to go check to make sure I hadn’t off-by-1’d line pieces out of the game. Just a peril that goes with the territory I suppose. 😛