So around the end of working on “Flow Deformation” (“Make a Playable Thing”, Step 1 from the post 2 weeks ago), I realized that I had a way bigger problem: Solving my puzzles isn’t fun. Making the slideshow for dev …
So around the end of working on “Flow Deformation” (“Make a Playable Thing”, Step 1 from the post 2 weeks ago), I realized that I had a way bigger problem: Solving my puzzles isn’t fun. Making the slideshow for dev …
New name! So, first off, I’m about 90% certain Codename:Ghosts will be named “Lyceum”. In the interest of behinds-the-scenesing: I think “Lyceum”, as the name of the maze structure the game takes place in, is pretty representative of the project …