Demon wrestling is part and parcel of the indie dev life. Lately I’ve been meeting the following three in the ring: Being too close to your project makes them, paradoxically, hard to see. Changes seem miniscule (progress feels more stagnant …
Demon wrestling is part and parcel of the indie dev life. Lately I’ve been meeting the following three in the ring: Being too close to your project makes them, paradoxically, hard to see. Changes seem miniscule (progress feels more stagnant …
As with every new venture, the first year of SRG has been extremely educational. I’ve learned a ton on new techs, on time management, development estimation, writing, and a plethora of other things. However, there is one lesson that stands …